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Post by Duke on Nov 22, 2008 15:51:04 GMT -5
Ho, all. As you may have been informed, I’m gonna try my hand at writing for Kloteck Omen. It feels a lot like writing fanfiction, which I often enjoy, mostly because character development is established before you begin. Unfortunately for me (and for all of us,) the comic’s story never made it far enough to cement some of the fundamental traits and subtleties of our beloved characters. I’ve gotten dear Marit to write up a few fresh character profiles, but sadly the project has taken a back seat to real life for the time being. I’m hoping that each of you could help us to get things moving, as I may well call on you to do in the future if I get a good response. If you have the time and you feel like it, of course. In a way, this is your story as much as it is hers. You have kept the world alive in the characters and stories you’ve created here. It recently struck me as foolish not to give you the opportunity to voice your interpretations. There are no wrong answers, and no wrong way to phrase your thoughts. Specifically, I want to see your interpretation of Marit’s characters and setting. Not from her descriptions, so don’t surf over to them to reword them, but your thoughts as you’ve played here. How thick are the forests and how deep is the snow? How large are the towns and the packs? How far outside her territory does Nightshade’s influence reach? How many days or weeks does it take to move through an area? Details like these, anything you've deduced, imagined, seen, or done, including ways you’ve seen Marit’s characters behave, will be more useful than you can imagine to someone trying to write for her. I encourage your participation, but only if the thought appeals to you. Don’t do it for us, but do it if you’re interested. If you're reading this, chances are good you're a regular here. As always, I want to thank you for sticking together and continuing to interact here. It amazes us how loyal you are to KO and to one another, and we love you for it.
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Post by nightblood on Nov 22, 2008 16:10:27 GMT -5
This sounds way cool, but let me get this straight (as well as clear it up for people who might be as slightly confused as I am), you want us to PM you with our thoughts and ideas about the KO world, is that it?
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Post by Duke on Nov 22, 2008 16:51:20 GMT -5
Either way is fine. Post in the thread if you want everyone to see yer hard werk and discuss, or PM if you like that better.
Duke
--------edit: To clarify, I want some of the mental details each of you have formed about the world and charries of Kloteck. Like when you read a book with vague descriptions, you automatically assume certain things. Those are the things I need to get started. Your sensory details about the charries and setting, even the theme and mood you get from KO. Use sentence fragments, bad english, lists, incomplete thoughts, or whole paragraphs or short stories. Long or short, detailed or vague, anything goes.
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Shantik
Forum Addict
Not a N00b.
Image by Arthil
Posts: 679
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Post by Shantik on Nov 23, 2008 11:22:19 GMT -5
Hmm... how long of a thought should we make? Owo Cus darn, there's a lot. XD
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Post by Duke on Nov 23, 2008 13:44:28 GMT -5
Well, Like I said, no wrong answers. If you're inspired to write 1000 words on the subject, please do. If you're inspired to write 100, please do that instead. No stress, no rules, no nothing. I just need some details about setting (and charries if possible) that you take for granted while role playing here. I'll put it this way, the more details, the better. And don't try to skip ideas covered by those who posted before you, after all, these are supposed to be on an individual basis.
By the way, Marit spoke to me about this thread and had some issues with it. She wanted to make sure I added a sort of disclaimer to say that the ideas you'd be providing are for inspirational purposes only, and that you can't expect to be credited individually. I figured that was obvious, but for clarity's sake, there it is. Of course, on the other hand, she also said she agrees that all of you should have some input or involvment in the creation of the story.
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Post by Blackfeathr on Nov 23, 2008 23:39:08 GMT -5
'kay, I am a very imaginative person, as well as very visual. I'll first describe and then make a quick drawing of what I mean, lol. I see Arnlan as very dark. I imagine it as a burnt forest, except the trees are still intact, but they are black, and I really dont see any grass on the ground as I imagine it. I imagine it as soil and ash. lol I'm weird. And now for the picture representation. Yeah I see Arnlan as a black and white land xD Kind of deadish and cloudy. :P I got too detailed with this picture.
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Post by Duke on Nov 24, 2008 19:42:38 GMT -5
Dude! Blackfeathr, that is super friggin awesome! really great picture, I hope you enjoyed doin it half as much as I enjoy seein it. it gets to be my new desktop. keep up the good stuff,
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Akree
Forum Addict
Posts: 568
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Post by Akree on Nov 26, 2008 10:11:47 GMT -5
Well IDK
When I rp Nightshade I always thing about the female villain which doesn't stop talking and doesn't use words like "fuck" or "crap" instead uses a more formal way of insult, incredibly rude and blood thirsty with class.
(Does that make much sense?)
As for packs I've always imagined as Sallin as the biggest pack followed by Arnlan and I have always thought that the farther away from the pack lands the less Nightshade's influence is...IDK...
I always thought Sallin would have this sort of haunted forest aura with twisted trees and the such.
That's all I can think of for now...
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Post by Duke on Nov 26, 2008 16:55:22 GMT -5
makes perfect sense. all good info, both of you.
Keep it coming guys.
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Karolek
Forum Regular
Arnlan Alpha
?hr?sisstr?kur
Posts: 159
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Post by Karolek on Dec 22, 2008 13:17:17 GMT -5
EDIT: wow, this is old, I didn't even notice.
But, whenever I RP Karolek, I usually have him remain 'mysterious' because he thinks the affect it has on other wolves is funny. He also smiles a lot and has a rather short attention span, especially for boring things like politics.
And when he's talking to people, no matter how important the occasion, he sometimes lays down or rolls around or just behaves inappropriately.
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Post by Duke on Dec 24, 2008 12:52:08 GMT -5
Good stuff, so far everything has been similar to my own ideas to an extent. I was hoping for a bigger reaction in the thread but heck, kahvie and I haven't moved forward yet ourselves so it's hard to be frustrated.
Thank you, Karolek
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Post by Addie on Dec 25, 2008 2:18:47 GMT -5
Urgh, I told you, I'm gonna get back to working on it when I fly back homeD:. Also, my computer doesn't have the right program to open the character profiles file you wrote to DVD for me, so I'll need to either wait until I get back to NC to continue adding to it, write stuff out separately, or have you send me the file through e-mail as a file that can be opened in Wordpad:B.
Thanks for replying to Duke's thread, guys!
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Post by zimaro on Mar 26, 2009 16:12:19 GMT -5
I am trying to see what i could do to help.
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Shantik
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Not a N00b.
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Posts: 679
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Post by Shantik on Mar 26, 2009 17:25:40 GMT -5
Warning, this is gonna be long. XD
Well, um... To add my two-bits in here... I always thought of Synl as a vereh leafeh area, but where there were many paths strewn about the area, criss-crossing btween trees, with little, if any grass around. And if there was grass, it wouldn't be green, but kind of dying like the trees always seem to be; brown or yellow. But I can also see the occasional flowers as well - not many, though, just a few growing near the roots of trees. The sky always seems kind of overcast when I think of it, and that there's a lot of bark missing from the trees, especially the smaller, thinner ones. The thicker trees seem to be a little more alive than the smaller, with more leaves, although still very fall-ish, dead or dying. I also don't see many large animals living there - like deer. I see more rabbits or mice, smaller stuff like that. And that this would contribute to Synl's kind of lesser-class state, because they don't get as much food as the other packs might, I guess. Also, the borders around the territory don't have any trees at all - like the forest thins out over there, as a way of saying that this was the end of their territory. *shrug*
And to speak on Da Beav, I can imagine him running amok, finding new, creative ways to relieve boredom and amuse himself while not on quote-on-quote "Alpha Duty". Examples: like stealing trash can lids off local towns, dragging them back to the forest, finding a good, tall hill, situate himself nice and comfy in the lid and push off, sliding down the hill... and probably crashing into a random tree at the bottom and end up with leaves piling on top of his head. XD As well as pushing leaves into huge piles and leaping in them (classic), or attempting to chase/catch a squirrel, climbing a tree to get at it... and end up being stuck up there. He doesn't seem the type to me to really think about the consequences of what he's doing, and even after he's gotten into a bad position, he merely thinks that "Oh, well - it was fun while it lasted." Sort of a more optimistic character.
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.viet.
Member
The Comeback
Posts: 62
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Post by .viet. on Mar 27, 2009 11:37:13 GMT -5
Yeah Beaver for the win. I love him. Yeah.
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