Post by Addie on Jul 5, 2006 18:04:50 GMT -5
Obviously, we are going to need some rules and guidelines here for in character (IC) fighting. These are to be followed, just as the rest of the site rules are to be followed.
There are basically three things you can choose to do when fighting another character. One is to dodge, one is to take half of the hit, and one is to take the hit in full. All are described below, followed by examples.
Dodging
-- You may dodge up to three times in a row. After your third dodge, you must take the next attack.
-- It is recommended that you take light hits instead of dodging them, therefore saving your dodge count and sparing your character fatal damage.
Example of a dodge:
Bob: Leaping forward, Bob would attempt to grab Joe's ear between his teeth, possibly even ripping it.
Joe: Seeing Bob leap at him, Joe made a quick dash to the left, feeling Bob's form brush by him as he missed his target.
Half-hits
-- May only be used every two posts.
-- May not be used after you have dodged three times in a row.
Example of a half-hit:
Bob: Running at Joe, Bob would attempt to bite down on his throat.
Joe: Joe attempted to dodge Bob's attack, but was just fast enough to pull back and have Bob miss his target, biting down on Joe's leg instead.
Full Hits
-- Just what it says, your opponent tries to hit you, and you take the hit in full.
-- Full hits may be fatal, damaging, or mere scratches, depending on how your opponent describes the hit they are giving your character.
Example of a full hit:
Bob: Rearing up on his hind legs, Bob would attempt to hit Joe in the side and knock him to his feet.
Joe: As Bob came at him, Joe felt the other's paws bear down on his side, and he buckled to the ground under the force.
Godmoding
--In no circumstance may there be any godmoding during an attack.
Examples of Godmoding:
Bob: Running towards the wolf, Bob snaps his jaw and latches onto the arm. His teeth sink in deep and begins to tear away the muscle.
Joe: Joe goes in for an attack but the other wolf comes over to bite him. Just as he reaches forward he bites the neck and kills him.
Proper Way:
Bob: Running towards the wolf, Bob snaps his jaw and attempts to latch onto the wolf's arm. If he succeeded he would sink his teeth in further and attempt to tear away the muscle.
Joe: Joe goes in for an attack however if the other wolf were to come back at him to bite he would reach forward and attempt to bite his neck. If the hit was successful he would then try to deliver a fatal blow.
Fighting Comic Characters
-- Comic characters may not be killed under any circumstances, as they play an important part on the board.
-- They can be seriously injured, however, but still not to the point where it would cause them to expire.
There are basically three things you can choose to do when fighting another character. One is to dodge, one is to take half of the hit, and one is to take the hit in full. All are described below, followed by examples.
Dodging
-- You may dodge up to three times in a row. After your third dodge, you must take the next attack.
-- It is recommended that you take light hits instead of dodging them, therefore saving your dodge count and sparing your character fatal damage.
Example of a dodge:
Bob: Leaping forward, Bob would attempt to grab Joe's ear between his teeth, possibly even ripping it.
Joe: Seeing Bob leap at him, Joe made a quick dash to the left, feeling Bob's form brush by him as he missed his target.
Half-hits
-- May only be used every two posts.
-- May not be used after you have dodged three times in a row.
Example of a half-hit:
Bob: Running at Joe, Bob would attempt to bite down on his throat.
Joe: Joe attempted to dodge Bob's attack, but was just fast enough to pull back and have Bob miss his target, biting down on Joe's leg instead.
Full Hits
-- Just what it says, your opponent tries to hit you, and you take the hit in full.
-- Full hits may be fatal, damaging, or mere scratches, depending on how your opponent describes the hit they are giving your character.
Example of a full hit:
Bob: Rearing up on his hind legs, Bob would attempt to hit Joe in the side and knock him to his feet.
Joe: As Bob came at him, Joe felt the other's paws bear down on his side, and he buckled to the ground under the force.
Godmoding
--In no circumstance may there be any godmoding during an attack.
Examples of Godmoding:
Bob: Running towards the wolf, Bob snaps his jaw and latches onto the arm. His teeth sink in deep and begins to tear away the muscle.
Joe: Joe goes in for an attack but the other wolf comes over to bite him. Just as he reaches forward he bites the neck and kills him.
Proper Way:
Bob: Running towards the wolf, Bob snaps his jaw and attempts to latch onto the wolf's arm. If he succeeded he would sink his teeth in further and attempt to tear away the muscle.
Joe: Joe goes in for an attack however if the other wolf were to come back at him to bite he would reach forward and attempt to bite his neck. If the hit was successful he would then try to deliver a fatal blow.
Fighting Comic Characters
-- Comic characters may not be killed under any circumstances, as they play an important part on the board.
-- They can be seriously injured, however, but still not to the point where it would cause them to expire.